$60

Blender Modeling for Furniture Designers

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Blender Modeling for Furniture Designers

$60

Who is this course for?

This course is primarily designed for:

- Beginners in industrial and furniture design who are unsure which software to start with and how to develop their hard skills.

- Experienced designers who are used to working in CAD and feel limited in speed and flexibility when translating their ideas.

- Interior Designer and Architects who want to try themselves Furniture Design

This course is not for 3D modelers, but for designers. Modeling existing objects for stock and designing from scratch with frequent iterations and on-the-fly adjustments are fundamentally different approaches.

About the author

 - My furniture designs are produced by brands in Europe, the US, and China.

 - Awards: Red Dot Product 2023, European Design Award, A' Design, and others.

 - Over 10 years of experience in 3D, not only in industrial design but also in VFX, AR development, and more.

 - Experience working in various settings — studios, individually, and in collaborations with other designers.

Furniture or industrial design?

I’ve seen many modeling courses for industrial design that actually focus only on hard-surface modeling, which suits only a narrow category of products.

This course is built around furniture because furniture design encompasses nearly the entire range of typologies — from hard-surface modeling of plastic and metal forms in high-end office chairs with refined surfaces, to sculpting and fabric simulation for soft furniture. From complex organic surfaces to primitive minimalist forms — depending on the task, you think in surfaces, curves, or solid objects. This course is designed to cover as many diverse cases as possible.

Blender or CAD?

Throughout my career, I’ve worked in many programs, including CAD tools like Rhino, Solidworks, Alias, Fusion, Plasticity, and others. I’ve also spent years in 3ds Max and tried other packages. You might say Blender isn’t a CAD tool suitable for production models — and there’s some truth to that. But I can confidently say that no CAD software on the market offers the flexibility and speed necessary for the design process — to design 1) quickly and 2) exactly as you envision.

Why only modeling?

At a time when rendering and visualization are nearly fully covered by AI tools, modeling becomes the key link that carries us through the AI pipeline bottleneck. Human language and text prompts are limited tools for conveying design nuances — whether you’re communicating with clients, contractors, or AI.

The language of precise 3D models is the new literacy for any industrial designer. Whether you’re explaining details to a manufacturer or uploading a screenshot to AI for a quick render — your model must convey your idea exactly as you see it in your head, and you need to do it quickly and effortlessly.

Modeling Course Content

At the moment, the course includes over 4 hours of video material (more videos are on the way), as well as my custom assets and add-ons.

In this course, the sections are organized not so much by the functionality of the software as by the typology of the objects being modeled and by how the same tools are applied to different types of tasks.

SECTION 0 - Before Start & Essentials

It is a preparatory stage to properly set up Software and understand what to pay attention to in the course and how to use the video tutorials. Aloso here you will find quick overviews of Blender's basic concepts, which you can refer back to throughout the course if questions arise about specific functionality.

SECTION 1 - Smooth Surfaces

- Basics of Sub-D modeling Workflow
- Tools for advanced surface adjustments and fine-tuning

SECTION 2 - Primitive Shapes

- Combining primitive shapes, Boolean Workflow, Remeshing options
- Adding realism to primitive shapes, intro to sculpt and simulation

SECTION 3 - Tubes & Frames

- Tubes, Frames, Curve Modeling Workflow
- Parametric curve setups

SECTION 4 - Extrasoft

- Cloth sculpt and simulation
- Realistic wrinkles and fabric imperfections

SECTION 5 - Hardsurface

- Mixing Sub-D and Boolean Workflow advantages
- Comparing of different approaches

SECTION 6 - Parametric & Patterns

- Intro to Geometry Nodes
- Parametric patterns setup

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Size
2.62 GB
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